Quantcast
Channel: Comments on: TA Plays: ‘Punch Quest’– An Upcoming Endless Puncher from Rocketcat Games
Browsing all 49 articles
Browse latest View live

By: Rocketcat Games

We thought about the "they just don't have to update" side of it, but we worried too much about people deleting their game and then being stuck if they wanted to redownload it. I don't think there's an...

View Article



By: Rocketcat Games

Thanks! Frankly, it really sucks to be on the wrong end of a trend. It's swimming upstream..  An example is how we never do sales, except on release day. I think this actually hurts us more than it...

View Article

By: Rocketcat Games

If you think you're going to have a small audience, I recommend one of two things. One is making the game more than a dollar. $3 seems like the agreed upon "interesting risk" price. A game that looks...

View Article

By: Ben

I think this game looks awesome.  I have been following on twitter and couldn't tell if the devs were joking about this game or not but now that I see the video, I am super pumped.  I am a Jetpack...

View Article

By: nonstickron

Love the portrait mode, one handed play all the way!

View Article


By: Noah

I've probably given League of Legends $250+ dollars over the course of the last year. It's a pretty good way of making a free-to-play game fun.

View Article

By: Noah

But at some point you have to stop supporting phones that Apple themselves no longer support (3+ years old).

View Article

By: Noah

And go where? Android? Windows Marketplace? PSN?

View Article


By: Jazzpha

Are features like the integrated Twitter function going to make iOS 5 mandatory to run the game? That would be super unfortunate for those of us who're still chilling in 4.x, especially considering...

View Article


By: Rocketcat Games

You're fine if you're 4.3 or above.

View Article

By: Jazzpha

Awesome! Thanks for the quick reply; really looking forward to next Wednesday!

View Article

By: Rocketcat Games

PC, maybe consoles.

View Article

By: classicrockme

Exactly!

View Article


By: Noah

Alternatively, you can add a "Pre-iPhone 5" version that is basically the exact same IPA that currently exists for Hook World... then upload a NEW "Hook World for iPhone 5" version that uses the...

View Article

By: Rodrigo Cardoso

I think this is an option only for new games. Removing support for older devices in a game that was bought by a user is VERY disrecpectful, and apple is not allowing a easy way to not disrespect these...

View Article


By: NeonGreenKermit

Thanks for the reply. I believe in Rocketcat! Will certainly play it, most likely love it, and probably pay for something just because I don't like the idea of free games (no, really, I don't! I will...

View Article

By: Zam Zar

Wouldn't it only stop working if you set the deployment target to iOS 5 or 6? Or is iOS 5 the lowest you can set it to now?

View Article


By: Balázs Nyitray

Are you planning updates to the hook games? If not, i think it's an ok thing to make an update wich doesnt support 3gs but i5, and if someone plays it on 3gs than he wont update the game.

View Article

By: Noah

I really wish it had levels like in a Sonic game vs. just being an endless runner. Le sigh.

View Article

By: Noah

You could always require iOS 6 to install the latest update for the original Hook game. I did love that thing and really disliked when you started making the endless runner/hook games instead. I want...

View Article
Browsing all 49 articles
Browse latest View live




Latest Images